PCG-FPS  v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
Classes | Namespaces
RaycastCallback.h File Reference
#include "..\pch.h"
#include <vector>
#include "reactphysics3d.h"

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Classes

class  skr::fps2::Collision::RaycastCallback
 implements rp3d::RaycastCallback from ReactPhysics3D Library Used in hit detection More...
 

Namespaces

 skr
 
 skr::fps2
 
 skr::fps2::Collision