PCG-FPS
v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
fps2
pch.h
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#ifndef PCH_H
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#define PCH_H
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// TODO: add headers that you want to pre-compile here
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#include <glm/glm.hpp>
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#include <GL\glew.h>
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#include <GLFW\glfw3.h>
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#include <assimp/Importer.hpp>
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#include <assimp/scene.h>
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#include <assimp/postprocess.h>
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#include "reactphysics3d.h"
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#include <Windows.h>
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#endif //PCH_H
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