PCG-FPS
v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
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#include "../../pch.h"
#include "pcg/Target.h"
#include "Mesh.h"
#include "Model.h"
#include "..\..\Collision\CollisionBox.h"
#include "MaterialParameters.h"
Go to the source code of this file.
Classes | |
class | skr::fps2::Renderer::OpenGL::TargetModel |
model for a target More... | |
class | skr::fps2::Renderer::OpenGL::TargetGeometry |
manages geometry of a target More... | |
Namespaces | |
skr | |
skr::fps2 | |
skr::fps2::Renderer | |
skr::fps2::Renderer::OpenGL | |