PCG-FPS  v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
skr::fps2::Game::Game Member List

This is the complete list of members for skr::fps2::Game::Game, including all inherited members.

_completeskr::fps2::Game::Gameprivate
_finishedskr::fps2::Game::Gameprivate
_finishTimeskr::fps2::Game::Gameprivate
_numberOfHitsskr::fps2::Game::Game
_numberOfShotsskr::fps2::Game::Game
_startedskr::fps2::Game::Gameprivate
_startTimeskr::fps2::Game::Gameprivate
_targetsskr::fps2::Game::Game
AddTarget(uint32_t target)skr::fps2::Game::Game
Finish()skr::fps2::Game::Game
Game()skr::fps2::Game::Gameinlineprivate
Game(const Game &)=deleteskr::fps2::Game::Gameprivate
GetInstance()skr::fps2::Game::Gamestatic
GetStats()skr::fps2::Game::Game
Hit(uint32_t id)skr::fps2::Game::Game
IsComplete()skr::fps2::Game::Game
IsFinished()skr::fps2::Game::Game
IsRunning()skr::fps2::Game::Game
IsStarted()skr::fps2::Game::Game
NumberOfCompeltedTargets()skr::fps2::Game::Gameprivate
operator=(const Game &)=deleteskr::fps2::Game::Gameprivate
Reset()skr::fps2::Game::Game
ResetStats()skr::fps2::Game::Game
Shot()skr::fps2::Game::Game
Start()skr::fps2::Game::Game