| 
    PCG-FPS
    v2 m0.22.4
    
   Simple First Person Shooter with Procedurally Generated Level 
   | 
 
This is the complete list of members for skr::fps2::Collision::BoundingBox, including all inherited members.
| _centerVao | skr::fps2::Collision::BoundingBox | |
| _centerVbo | skr::fps2::Collision::BoundingBox | |
| _linesVao | skr::fps2::Collision::BoundingBox | |
| _linesVbo | skr::fps2::Collision::BoundingBox | |
| _position | skr::fps2::Collision::BoundingBox | |
| _size | skr::fps2::Collision::BoundingBox | |
| BoundingBox() | skr::fps2::Collision::BoundingBox | |
| BoundingBox(glm::vec3 pos, glm::vec3 size) | skr::fps2::Collision::BoundingBox | |
| CreateGeometry() | skr::fps2::Collision::BoundingBox | private | 
| Draw(skr::fps2::Renderer::OpenGL::Shader shader, glm::mat4 view, glm::mat4 proj, glm::mat4 model, glm::vec3 color=glm::vec3(1.0f, 0.0f, 0.0f)) const | skr::fps2::Collision::BoundingBox | |
| UpdatePosition(glm::vec3 pos) | skr::fps2::Collision::BoundingBox | 
 1.8.18