Michael Legner - Portfolio
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ISBE GmbH

Software Developer

C++TFS

Carl Zeiss SMT

Software Developer

C#ASP.NETWPFAzure Dev OpsGitScrum

Gaming Minds Studios
Gaming Minds Studios

GUI and gameplay programmer

C++SubversionJira

PCG-FPS
PCG-FPS

Doom clone with procedurally generated levels. Built from scratch with C++ and OpenGL

C++OpenGLGit

Master Thesis Exploration of Techniques for Procedural Content Generation of Levels in Serious Games
Master Thesis Exploration of Techniques for Procedural Content Generation of Levels in Serious Games

Master Thesis written at Ulm University. Library for procedurally generated levels in Unity

C#Unity

Bachelor Thesis
Bachelor Thesis "Entwicklung eines alternativen Bedienkonzeptes für eine Messapplikation im Werkstattumfeld" (Development of an alternative user interface concept for metrology application in the workshop)

Bachelor Thesis at Aalen University in collaboration with Holometric Technologies GmbH.

C#Expression Blend

Carl Zeiss IMT various projects

4 years 8 months worked as developer on three intertwined projects

C#WPFC++/CLIVisual StudioTeam Foundation Server

Ubiquitous Computing Project
Ubiquitous Computing Project

Student project at Ulm University. Development of an ubiquitous shopping assistant

JavaAndroidCArduinoPHPMySQL

Human Computer Interaction Project
Human Computer Interaction Project

Student project at Ulm University. Developing a system to record and recognize user tasks or gestures using a budget motion tracking system

Python

Other Projects

Miscellaneous projects that don't fit anywhere else and/or are too small for a dedicated project page.

misc

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