PCG-FPS
v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
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#include <string>
#include <Windows.h>
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Namespaces | |
skr | |
skr::fps2 | |
Functions | |
static std::string | skr::fps2::GetAssetPath (std::string file) |
helper function got get the complete path of a given file in assets folder since the place of the exe-file is unknow at compile time, call it at runtime and add relative path to assets More... | |