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PCG-FPS
v2 m0.22.4
Simple First Person Shooter with Procedurally Generated Level
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#include <string>#include <Windows.h>Go to the source code of this file.
Namespaces | |
| skr | |
| skr::fps2 | |
Functions | |
| static std::string | skr::fps2::GetAssetPath (std::string file) |
| helper function got get the complete path of a given file in assets folder since the place of the exe-file is unknow at compile time, call it at runtime and add relative path to assets More... | |
1.8.18